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| colspan="2" style="color: #FFCC00; background-color: #000033; border: 1px outset #000033; text-align: center; font-weight: bold;" | '''''Meredith''-class'''
| colspan="2" style="color: #FFCC00; background-color: #000033; border: 1px outset #000033; text-align: center; font-weight: bold;" | '''''Meredith''-class'''
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| class="odd" | '''Affiliation:'''
| class="odd" | '''Affiliation:'''
| class="even" | Federation Starfleet
| class="even" | [[Robert LoDona|LoDona]] [[Starfleet]]
|-
|-
| class="odd" | '''Type:'''
| class="odd" | '''Type:'''
| class="even" | Dreadnought
| class="even" | Heavy cruiser
|-
|-
| class="odd" | '''Length:'''
| class="odd" | '''Length:'''
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== General Overview ==
== General Overview ==
The Meredith Class Starship was conceived to operate as a mobile command center for Starfleet's top brass, able to lead assaults and act as a Fleet Carrier. This starship class has a formidable defensive capacity as well as firepower and fighter capabilities.


This design of ship utilizes three warp cores, one is dedicated to the warp drive, one to the defense system and the third is usually in a state of minimal use, but can be powered up to complement plasma generation. The technicians found that even with all three warp cores working to power the warp engines, increase in speed was not detectable just before the PTCs (Power Transfer Conduits) destroyed themselves!  
This design of ship utilizes three warp cores, one is dedicated to the warp drive, one to the defense system and the third is usually in a state of minimal use, but can be powered up to complement plasma generation. The technicians found that even with all three warp cores working to power the warp engines, increase in speed was not detectable just before the PTCs (Power Transfer Conduits) destroyed themselves!  
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Cargo Bay 3 is usually reserved for transporting Starbase Modules, when this is not the case, holoemitters can transform part or the entire bay into any customization required by the Commanding Officer and the Mission.
Cargo Bay 3 is usually reserved for transporting Starbase Modules, when this is not the case, holoemitters can transform part or the entire bay into any customization required by the Commanding Officer and the Mission.


== Class History ==
== Technical Data ==
== Technical Data ==
=== Command and control systems ===
=== Command and control systems ===
 
==== Captain's Ready Room ====
==== Bridge ====
 
[[Image:Meredith class command chairs.jpg|thumb|right|The chairs of the captain and first officer on the ''Meredith''-class bridge]]The bridge has a standard Starfleet layout. The captain and first officer have side by side seats: captain in the center and the first officer seated to his or her right. In front of the command chairs there are OPS and navigation stations. Engineering, tactical, and science stations are located behind and to the sides of the captain and first officer's chairs. The Captain's Ready Room is located directly off from the bridge. ''([[USS Paladin]] Mission: "The Enigma Factor")''
 
==== Engineering ====
 
Engineering is a cavernous room, nine decks tall. The three warp cores are equally spaced one in the center and two to the sides. There are lifts on the left of Warp Core 1 and right of Warp Core 3 which lead to a series of catwalks along the walls and connect the three warp cores. This allows access to each warp core's matter-antimatter reaction assembly. ''([[USS Paladin]] Mission: "Interlude")''
 
The Chief Engineer's office is located on the lower deck right off the main room which houses the warp cores. ''([[USS Paladin]] Mission: "Interlude")''
 
=== Propulsion systems ===
=== Propulsion systems ===


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=== Crew support systems ===
=== Crew support systems ===
 
==== Medical facilities ====
* Crew Capacity
=== Crew quarters ===
** Normal Complement : 8600
** Maximum Complement : 15000
** Maximum Passengers : 1000
** Maximum Marines : Four (4) Companies of Marines with a Command Detachment.
** Maximum Life Support : 15500
* Holodecks : 9 (1 allocated for Marine use only)
 
=== Auxiliary spacecraft systems ===
=== Auxiliary spacecraft systems ===
* Danube Class Runabouts : 3
* Type 6 Shuttlecraft : 7
* Type 7 Shuttlecraft : 7
* Three complete squadrons of Void Sphinx Fighters for the Ninth Division (Fighting Aardvarks)
* Type Alpha Marine Dropship : 4 (Each carries 50 Marines)
* Type Beta Marine Dropship : 2 (Each carries 20 Marines in MechSuits)
* Travel Pods : 20
* Escape Pods : 100
=== Deck Layout ===
=== Deck Layout ===
==== Detachable Bridge Module (DBM): Decks 1-9 ====
* Deck 1 - Observation Lounge, Bridge, Captain's Ready Room.
* Deck 2 - Emergency Engineering Room, Extensible Warp Nacelle, Two (2) Runabout Issue Warp Cores are mounted horizontally, Power Transfer Conduits, Engineers Office, Emergency Computer Core, M-AM Storage (Main Hull), Plasma Storage.
* Deck 3 - Senior Staff Offices (FO, COUNS), Officer`s Mess, Holodecks.
* Deck 4 - General Conference Room, Transporter Rooms.
* Deck 5 - CO and FO Private Quarters, Senior Crew Quarters, Storage Area.
**The Senior Officers Quarters are class two suite, with a living room, one bedroom, and a small office.
**Should the officer need extra space for his family, storerooms on either side of the quarter can be transformed into additional bedrooms.
* Deck 6 - Admiralty Deck
** Conference Rooms, Admiral's Quarters, Ambassadorial Quarters, Fleet Command Center, Secure Communications Room, Mess, Transport and a Small Holodeck.
* Deck 7 - CSO`s Office, Research Facilities, Stellar Cartography, Astrolab, Scientific Holodeck.
* Deck 8 - Transporter Room, Major Conference Room, VIP Quarters, Diplomatic Quarters.
* Deck 9 - Crew Quarters, Emergency Civilian Quarters Section, Small Recreation Area and Promenade.
* The DBM is an integrated part of the saucer section, but can be detached if needed.
==== Main Hull - Saucer Section: Decks 10-20 ====
* Deck 10 - Ten-Forward, Holodecks, Gym, Grand Ball Room, Storage.
* Deck 11 - Forward Weapons Deck (Phasers, Torpedo Launches), Auxiliary Power Generator.
* Deck 12 - Photon and Quantum Torpedo Storage Area, Security Station.
* Deck 13 - Primary Sickbay, CMO`s Office, Medical Research Facilities.
* Deck 14 - General Ward, Maternity Ward, Medical Storage Area, Medical Briefing Room, Nurses Residence, some Crew Quarters.
* Deck 15 - BIOHAZARD and Environmental Habitat Chambers, Holodeck
** Holodeck is for Environment Recreation
* Deck 16 - Special Use Holodecks (Large), Transports, Auxiliary Bridge (Not Battle Bridge), Aft Torpedo Launchers, Secondary Photon and Quantum Torpedo Storage Area, Armory, Security Station.
* Deck 17 - Crew Quarters, Transporter Room 3, Primary Away Team Staging Area.
* Deck 18 - Fabrication Engineering, Additional M-AM Storage, Additional Plasma Storage, Biomass Storage, Secondary Hydroponics.
* Deck 19 - Observation Lounge, Captain`s Yacht, Yacht Maintenance and Supplies, Cargo Bay 1 (Continues on Deck 20)
* Deck 20 - Cargo Bay 1, Forward Tractor Beam, Machine Space, Docking Clamps, Extractable Landing Struts.
==== Tactical & Engineering Hull: Decks 21-70 ====
* Deck 21 - Docking Clamps, Primary Hydroponics Decks.
* Deck 22 - Primary Hydroponics Decks
* Deck 23 - Mess Hall, Recreational Facilities, Holodecks
* Deck 24 - Crew Quarters
* Deck 25 - Family Quarters, Child Care Center, School, Replimat, Emergency Transporters
* Deck 26 - Transporter Room, Secondary Away Team Staging Area
* Deck 27 - Security Chiefs Office, Interrogation Rooms, Brig, Security Staging Area, Security Storage area, Offices
* Deck 28 - Special Use Holodecks (Large), Crew Quarters
* Deck 29 - Secondary Sickbay and Civilian Hospital Facilities, Doctor`s Offices, Medical Labs
* Deck 30 - Upper Engineering Phaser Emitters, Phaser Power Generation, Auxiliary Power Generator
* Deck 31 - Fore Torpedo Launchers, Aft Torpedo Launchers
* Deck 32 - Photon and Quantum Torpedo Storage Area, Security Station
* Deck 33 to 34 - Primary Shuttle bay
* Deck 35 - Transporter Room 5, Tertiary Away Team Staging Area, Deflector Control
* Deck 36 - Battle Bridge, Ready Room and Conference Room.
* Deck 37 to 39 - Cargo Bay 2
* Deck 40 - Fighter Launch and Recovery bays.
* Deck 41 - Hanger bay 1, 2 and 3, Avionics Repair, Weapons Repair and Fabrication, Fighter Life support Repair, Fighter Engineering Offices.
* Deck 42 - FSCO & FSXO offices, Combat Information Center (CIC), Pilot Ready Rooms 1-4, Fighter Sim Holodecks, Pilot Quarters, and Squadron Chapel.
* Deck 43 to 51 - Primary Engineering Section.
** Three Warp Cores, Main Computer Core, Primary and Secondary Power Storage, Primary and Secondary Weapons Power Generator, Matter/Anti-Matter Storage Area, Tractor Beam Housing, Deflector Shield Power Generator, CEO`s Office, Engineering Briefing Room and Engineering Storage Area
* Deck 52 to 54 - Secondary Shuttle Bay and Drop Ship Area
* Deck 55 - Crew Quarters, Mess Hall, Holodecks
* Deck 56 - Botanical Gardens, Storage Area, Secondary Recreation Deck
* Deck 57 to 59 - Cargo Bay 3, Fabrication Area, Including : 2 Industrial Replicators, Industrial Transporter System, Repair/Rebuild Facility, Holoemitters, Aux Power Generator
* Deck 60 - Lower Engineering Weapons Arrays (Phasers, Torpedo Launchers), Photon and Quantum Torpedo Storage Area, Security Station
* Deck 61 - Crew Quarters
* Deck 62 to 67 - Marine Corps Department
** Quarters, Mess Hall, Marine Holodecks, Training Facilities, Tertiary Sickbay, Offices, Transporter Room and Marine Storage Area
* Deck 68 to 69 - Promenades, Shops, Restaurants, Marketplace, Replimat, Bars
* Deck 70 - Biomass, Water Storage and Lower Observation Area
== Ships commissioned ==
== Ships commissioned ==
* [[USS Paladin]]
* [[USS Cochrane]]
[[Category: Federation Starship Classes]]
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