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| [[Categpry: Fighter Command]][[Category: Database]] | | [[Category: Fighter Command]][[Category: Database]] |
Latest revision as of 10:58, 15 February 2009
Description of The MAKO
Artificial Intelligence Computer System
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The MAKO Artificial Intelligence
Computer System Originally developed by a design
team from Memory Alpha in conjunction with the Bynar
Institute, (Stardate 2376.07.09) for inclusion in
the Mako Fighter v. I and v.II the Artificial Intelligence
Computer System (known as the AI) assists the pilot
in all areas of space flight / combat. The initial
duotronics programming of the AI was two-fold -
the constant status monitoring of both pilot and
craft, and assistance with the holographic targeting
heads-up display (HUD) via the Optical Data Network
(ODN). This enables the pilot to track up to 16
multiple targets at any time (one target for each
missile). The AI / LCARS automatically lays out
and prioritises all of the data to be presented
in an easy to understand layout..
With the introduction of the Mako v.III (Stardate
2401.03.17) the AI was given additional features
with the Pilot Astro-Navigation Preferencing System
(PANPS). This enables both AI and pilot to form
a symbiotic relationship so that the AI will automatically
use its knowledge of the pilot's preferences (display
of specific data and systems - flight / weapons
/ attack / maneuvers etc.) in order to help the
pilot in executing a plan of action. This information
is constantly transmitted to the Squadron's Flight
AI and has proven to be of inestimable value to
the FSCO and CONN officer's in mission planning
and Squadron tactics. In addition, the AI's were
made to be interchangeable - so that the pilot's
information modules, system modules and operational
modules could easily be transferred between Mako's
and the Federation LCARS. A further feature of AI's
symbiotic relationship is that if the pilot should
be hurt during a mission, the AI will recognize
this and navigate a course to the safest and nearest
location, taking whatever means necessary to ensure
the survival of the wounded pilot. Another feature
of the v.III addition was that of an Adaptive Heuristic
Database(AHD) - enabling the AI to develop a personality.
This assists the pilot, AI / Mako to perform uniquely
as a co-operative unit.
By stardate 2404.03.01 the standard Iconic Display
Console (IDC) was integrated into the AI. This highly
sophisticated computer interface system permits
the pilot to mind-link directly to the computer,
so that on thinking / looking the respective flight
/ weapon / comms system is used. The IDC in conjunction
with the AHD personalizes the symbiotic relationship
between the AI / Mako and the pilot to an even greater
degree. The pilot's thoughts are translated into
functions / actions for execution of any flight
control / weapon / comms activation command - reducing
the reaction time to any situation to an almost
instantaneous response. The bioelectric signature
of the pilot is constantly monitored by the AI /
LCARS verifying each systems' authorized use by
the pilot.
Thus the Mako v. IV one of the most formidable pieces
of technology in the Federation.
Note-1: The AHD is designed so as to prevent
any AI from functioning beyond pre-programmed specific
parameters. Therefore the AI will never perform
any action without authorization from the pilot
- thus preventing the pilot from losing control
due to AI interference.
Note-2: In the event of total loss of life
of the pilot and permanent malfunction of a Mako,
the AI is pre-programmed to send an en-coded transmission
of all data form the pilot's information modules,
system modules and operational modules though the
nearest sub-space transponder to Starfleet Fighter
Command for record and archival purposes.
Note 3: In the event of any pilot becoming
renegade, the FSCO, FSXO and Base CO have the authority
to revoke access to the Mako's systems' rendering
the weapons systems inactive.
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