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| The '''quantum torpedo''' was a weapon developed by [[Starfleet]] to replace the standard [[photon torpedo]]. It was first developed in 2368, and deployed throughout the fleet in the beginning of 2371.
| | #redirect [[Quantum Torpedo]] |
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| Quantum torpedoes were not completely effective against solid neutronium. | |
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| ==Background==
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| The Star Trek: Deep Space Nine Technical Manual states that quantum torpedoes rely on harnessing zero-point energy, increasing their destructive power to above the maximum capable with a photon torpedo. Specifically, the zero-point initiator is activated by an uprated photon torpedo warhead at 19.5 isotons, producing a final explosive yield of 50+ isotons. Furthermore, the pattern of energy release (duration, vector, etc.) makes the blast more difficult to disperse by starship shields, increasing the tactical effectiveness beyond that of a photon torpedo even more.
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| According to the videogame manual for Star Trek: Starfleet Command III, the quantum torpedo, "Utilizes an eleven-dimensional spacetime membrane suspended in an ultra-clean vaccum within the projectile. The membrane is then twisted into a string and isolated from the background vaccum, resulting in the creation of a new particle, which is accompanied by the release of a tremendous amount of energy." However, this is a videogame, and probably inaccurate.
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| ==External Links==
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| *{{wikipedia|Zero-point energy}}
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| [[Category:Weapons]]
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| [[de:Quantentorpedo]]
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Latest revision as of 00:27, 26 June 2006