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Continuing research by [[Dr Jones]]
Continuing research by [[Dr Jones]]


===History===
==History==
   
   
[[File:History.jpg|thumb|right|History]]
[[File:History.jpg|thumb|right|History]]

Revision as of 09:59, 18 June 2022

The Toto Civilisation

Toto Civilisation

Data collected by Professors Peterson, Wood, Monsarrat and Holland

Continuing research by Dr Jones

History

History

Although shrouded in mystery the Toto appear to have been an advanced civilisation that spanned most of the beta and alpha quadrant. The name Toto comes from a reference from a number of sources but mainly from the Bengany people in the Cataran system but it is believed that this is not their given name. Totoyo the Toto’s home world is believed to be an M-Class planet which was densely covered jungle. (Peterson)

Physiology

From the limited data that have been found over the years the Toto appear to be humanoid bi-pedal in nature and at least live comfortable in earth like environments and other M-Class planets. (Holland)

Science and Technology

Toto Behemoth Class Starships

It appears that the Toto civilisation at its height was spread between the beta and alpha quadrant. It appears that this was originally done by starships called Biign (Fish) which travelled along the Wawe (River). There have been speculations that the Wawe the Toto mention is the Subspace River that was discovered by the scientists at the Cochrane Research Facility. (Wood)

Society and Culture

The Toto culture was an enlightened one of literature, arts mathematics although they still believed in spirituality and a lot of their history was passed on by myths and legions. This was all displayed in the grand planet library of E’mbachapak which totally disappeared before the beginning of the cataclysmic fall of their civilisation.

The disappearance of the Grand Library of E’mbachapak caused grate anguish and despair to the Toto civilisation. Their combined history and knowledge had disappeared in an instance. Knowledge beyond reckoning was contained with in its walls. Search mission were sent far and wide scouring the lands of their civilisation and beyond to try and find any information about what had happened to it. The greatest and most popular legend is the legend of The Betrayal of Shelsin the mighty.

There is not much information about how the Toto civilisation was destroyed but from the information that could be found it was quick and bloody. There is mention that even the grate Kurudneri (Sky Spirits) ran from the fall. (Monsarrat)

Language

The Toto Language

Scraps of information from the Grand Library of E’mbachapak (Monsarrat)

  • Elenmear The grate mother of the Kurudneri
  • Biign: Fish
  • E’mbachapak: Story Telling
  • Toto: Evil Spirits
  • Totoyo: Place where evil spirits live
  • Kurudneri: Sky Spirits
  • Wawe River
  • Wai: Water
  • Goonda Wai: Ocean
  • Wambetoeri: Dead


Myths and Legends

Myths and Legends


The Toto had many myths and legends the made up their culture and history. The myths and legends of the Toto Culture were stored in the repository of the Grand Library of E’mbachapak.

Myths

Lands of Creation

Myth:

(Peterson)

City of Power

Myth:

(Peterson)

City of Life

Myth:

(Holland)

City of Death

(Wood)

Myth:

City of Knowledge

Myth:

(Monsarrat)

Tails of the Toto

The Spheres of Elements

The Spheres of Elements

The Sphere of Elements is one of the grate tails of the Toto civilisation. Each sphere is specific to one of the four main elements of life. Each one represents one of the four grate warrior mages of the Toto legend that when they died infused their magic on knowledge into the spheres. They were a symbol of harmony and balance. Each one unlocks incredible knowledge and power about its specific element. If all the spheres were joined together to form the Spheres of Elements then the bearer would be unstoppable in what they wanted to achieve.

Sphere of Earth

The warrior mages of earth

Sphere of Fire

The warrior mages of fire

Sphere of Wind

The warrior mages of wind

Sphere of Water

The warrior mages of water


Legends

The Quest of Shelsin the Mighty

Shelsin the Mighty

Shelsin the mighty was a grate general of ancient times. He commanded the vast Serpents Fang Legions and slew his enemies in the name of the Elenmear the grate mother. Whole armies surrendered just at the mention of his name as once the fight was started no quarter was given to the enemies. While Shelsin fought for Elenmear in distant lands the ruling council were getting more and more worried that when Shelsin returned he would be so powerful that he would take control for him self and kill the council. So the council decided to hatch a plan that would get rid of Shelsin and return the balance of power to them. They sent one of the Maidens of Elenmear to request Shelsin presence in the capital for a meeting with the ruling council. When the Maiden of Elenmear arrived at Shelsin’s camp she found that Shelsin had gone hunting. On specific instruction not to stop until she had delivered her message she set off again to find Shelsin. Shelsin in the blood lust of the hunt saw something move half hidden in shadow and attached. His joy of the hunt soon became inconsolable grief when he found that he had killed a Maiden of Elenmear So over come with despair with what he had done by killing something so pure and magnificent. He vowed then and there that he would go on a penance quest to restore what he had taken from Elenmear. He vowed that he would find the Grand Library of E’mbachapak. They say that he went to the elemental warrior mages to learn their secret arts before setting of to find the The Flame of Endendry which would show him the way to the Grand Library of E’mbachapak. But before he would reach E’mbachapak he would have to travel to the lands of Creation and fight through the cities of Power, Life, Death and Knowledge. He set off at the head of his legions and was not heard from again.

  • Note: Reference to the Quest of Shelsin the Mighty is found in many of the documentation evidence that has been found. It seams that the recovering of the Grand Library of E’mbachapak became almost an obsession to the Toto in later years before the fall. If the legend is true then the information contained in the grand library may be of grater value to the galaxy, as a whole then the discovery of warp drive.

(Miss Peterson)



Thunder Flash the Spirit of the Wind

Legend of the Stone Legion

The Flame of Endendry

The Flame of Endendry

There was a woman called Endendry who was the wife of a grate fisherman who fished in the Goonda Wai (ocean). They would go fishing for days at a time far out into Goonda Wai to get the biggest and fattest fish. Every night that her husband was away in the Goonda Wai Endendry would go to the highest cliff top over looking the Goonda Wai she would light a fire which could be seen far, far out into the Goonda Wai to help guide her husband home. One time there was a terrible storm which devastated the fishing fleet. Many of the fishing boats were able to return safely by the guiding light of Endendry’s fire but alas her husband did not return and was presumed lost to the Goonda Wai. So now she lights her fire every night so that the fishing boats are guided home safely while she waits every hoping that the fishing boat on the horizon will be his.

  • Note: The Toto’s reference to Goonda Wai as the ocean it could be postulated that Goonda Wai is not a planetary ocean but space its self. So that fishing boats could be starships travelling between the stars. Fish are what they call starships and they may be fishing not for actual fish but for other starships.

(Miss Peterson)