Illuminar Class

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"Many thanks to The Advanced Starship Design Bureau for the foundation."

The Illuminar Class was developed on Mars and is a further upgrade on the Belleraphon which is based on the Intrepid Class.

The first of the class is the USS Illuminar NCC 61240.

SHIP OVERVIEW

Vessel Class: Illuminar

Bellerophon Upgrade/Variant

Production Date: 2445.08.01

Utopia Planitia Yards, Mars

Designation: Light Explorer

Dimensions:

Length : 343 m

Beam : 133 m

Height : 66 m

Decks : 15

Accommodation: 168 (42 officers, 126 enlisted)

Total Accommodation: 200 (32 VIP)

Mass: 709,000 metric tons

Armament : 13 x phaser arrays Type: XII Total Output 12,000 TeraWatts

4 x Standard quantum torpedo tubes with 55 rounds. Type: XXV

Propulsion: Warp

Maximum Rated: 9.985

Transwarp Capability via subspace tunnel due to the Anelurian Crystal interaction with subspace.

No modification to the drive needed to achieve transwarp speed, the resultant tunnel opens as warp 10 is approached.

Maximum Speed: 9.975 - 12 hours

Normal Cruising Speed: Warp 7.5

Propulsion: Impulse

Full Impulse: Just under .25c

Maximum rating: .80c or ¾ Light Speed

DECK PLANS

Saucer Section

Deck 1: Main Bridge, Captain’s Ready Room, Officer’s Briefing Room, Multi-use offices, Escape Pod Access, Aft Bridge Airlock and Upper Sensor Platform


Deck 2: Officer's Mess, Senior Officers and VIP Quarters, Executive Officer’s Office, Labs and Storage, Upper Sensor Platform Subsystems, Escape Pod Access, Planetary Development, Geology, Languages/Archaeology and Biology lab


Deck 3: Captain's Quarters, Officers' Quarters and VIP Quarters, Equipment Storage, Torpedo Loading Maintenance, Testing Isolation Chamber and Turbolift Maintenance.


Deck 4: Crew quarters, Transporters Rooms 1 & 2, Aft Quantum Torpedo Launchers, Phaser Maintenance, Forward Sensor Pallet Subsystems, Escape Pod Access and Officer’s Lounge (The Explorer's Lounge)


Deck 5: Sickbay, Primary Sickbay Support Systems (ICU, Biohazard Support, Radiation Treatment Wards, Surgical Ward, Critical Care, Null-Gravity Treatment, Isolation Suites, etc, Chief Medical Officer's Office, Counselor's Office, Crew Quarters, Library, Transporter Pattern Buffers 1 & 2, Holodecks 1 & 2, Sensor Gear, Escape Pod Access, Primary computer core access and gymnasiums


Deck 6: Crew Quarters, Non-Specific Science Laboratories 1-5 (multi-use), Aux Deflector Control, Escape Pod Access, Deuterium (Matter) Processing, Consumables Resupply Connectors, Biochemistry Lab, Physics lab, CSO's Office and Arboretum


Deck 7: Aux. Computer Core, Upper Cargo Bays 1 & 2, Labs, Escape Pod Access, RCS Thruster Access, Deuterium Tankage, Warp Engine Core Injector Access, Atmospheric Physics lab, High Energy Particle Physics lab and Chief Science Officer R&D office


Deck 8: Astrometrics,Deuterium Processing, Port/Starboard/Forward Docking Ports, ODN/EPS Main Trunks, Lower Cargo Bays 1&2, Deuterium Tankage, Upper Premix Chamber and Aft Work Pod Storage


Deck 9: Cargo Loading Doors (Saucer and Engineering,) Aerowing Shuttle Dock and Labs, Upper Aerowing Shuttle Dock and labs


Deck 10: Main Shuttlebay, Shuttlebay Storage (2 storage bays), Flight Control Center, Aft EV Access Airlock, Auxiliary Computer Core access, Forward Photon Torpedo Launchers, Reserve Warp Engine Core and Main Navigational Deflector


Deck 11: Main Engineering, Engineer's Office, Aft Lounge, Warp Core, Auxiliary Warp Engine, Main Computer Core, Main Navigational Deflector and emergency transporters 1&2


Deck 12: Environmental Control, Antimatter Tankage and Main Deflector Control Systems


Deck 13: Warp Engine Core, Labs, Escape Pod Access and Secondary ODN/EPS Trunks


Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transport room 3,

Tactical department offices containing:

(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)


Deck 15: Antimatter Loading Port, Forward Tractor Beam Emitter, Tractor Beam Subsystems, Plasma Relay Control Rooms, and Ground Hover Footpads, Brig (4) 2 Person cells, Torpedo/Probe magazine

OFFENSIVE/DEFENSIVE SYSTEMS

Phaser Arrays: Type: XI

2 Dorsal

2 Ventral

1 Ventral Lower

2 Dorsal Aft,

2 Ventral Aft

2 Port Pylon

2 Starboard Pylon

2 Dorsal Fantail


Torpedo Launchers: Type: XXV

2 Forward

2 Aft


Deflector Shields:

Type: Symmetrical oscillating subspace graviton field. Adaptive This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).

Output: 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.

Range: The shields, when raised, maintain an average range of 30 meters away from the hull.

Primary purpose: Defense from hazardous radiation and space-borne particulates. Secondary purpose: Defense from enemy threat forces

SUPPORT CRAFT

Type 9 Shuttle

Andre Norton 

Leif Erikson

3.

4.

Type 9 Cargo Shuttle

Propose: San Salvador -- Galleon of explore Juan Rodrigiez Cabrillo

Type 8 Shuttle

 Katherine Johnson 

2.

 Shuttlepod 

1.

2.


Aero Shuttle: Sir Edmund Hillary


Aerowing (1)

Type: Integrated Craft

Accommodation:  6 flight crew, 10 passengers.

Power Plant:  

2 LF-9X4 Compact Linear Warp Drive Units, 

2 FIB-3 Compact Impulse Units, 

4 RCS thrusters.

Dimensions:  

Length: 24.8m 

Width: 29.6m (full wingspan) 

Height: 4.1m

Performance:  Cruise: Warp 3 

Max Cruise: Warp 4 

Max Warp: Warp 5 / 12hrs

Armament:  

4 Type-VI Phaser Strips, 

Pulse Emitter, 

2 Mk-25 Micro-Torpedo Launchers


Mounted on the underside of the saucer section, the Aerowing rests in a recessed hatchway just aft of the ventral sensor array. The craft serves in the capacity of a runabout aboard larger ships. In fact the Aerowing’s technology and design is based, in large part, on the Danube class runabout.

The Aerowing provides a large secondary craft, long-range travel, and the protection, armament, and sensor capabilities beyond that of a standard auxiliary shuttle. Facilities include two sleeping bunks and a standard runabout passenger cabin. A replicator and flight couches provide for the needs of the passengers and a two-person transporter allows for beaming of personnel or cargo when needed. Atmospheric flight capabilities allow this shuttle type to land on planetary surfaces.


TYPE-9 PERSONNEL SHUTTLECRAFT (4)


Type:  Medium- long range warp shuttle.

Accommodation:  Two flight crew, two passengers.

Power Plant:  

(1) 400 cochrane warp engine

(2) 800 millicochrane impulse engines

(4) RCS thrusters.

Dimensions:  

Length: 8.5 m

Beam: 4.61 m

Heigh: 2.67 m.

Mass:  2.61 metric tons.

Performance: 

Maximum Speed: Warp 6.

Armament:  

2 Type-VI phaser emitters.


The Type-9 Personnel Shuttle is a long-range craft capable of traveling at high warp for extended periods of time due to advances in variable geometry warp physics.  Making its debut just before the launch of the Intrepid-class, this shuttle type is ideal for scouting and recon missions, but is well suited to perform many multi-mission tasks.  Equipped with powerful Type-VI phaser emitters, the shuttle is designed to hold its own ground for a longer period of time. Comfortable seating for four and moderate cargo space is still achieved without sacrificing speed and maneuverability.  The shuttle is equipped with a medium-range transporter and is capable of traveling through a planet’s atmosphere.  With its ability to travel at high-warp speeds, the Type-9 has been equipped with a more pronounced deflector dish that houses a compact long-range sensor that further helps it in its role as a scout.  The Type-9 is deployed throughout the fleet and is aiding deep-space exploratory ships with its impressive abilities.

 

TYPE-8 PERSONNEL SHUTTLECRAFT (2) 

Type:  Light- medium range warp shuttle.

Accommodation:  Two flight crew, six passengers.

Power Plant:  

1- 200 cochrane warp engine,

2- 750 millicochrane impulse engines, 

4 RCS thrusters.

Dimensions:  

Length, 6.0 m 

Beam, 4.4 m 

Height 2.7 m.

Mass:  3.38 metric tons.

Performance:  

Sustained Warp 4.

Armament:  Two Type-V phaser emitters.


The Type-8 Personnel Shuttlecraft is currently in widespread use throughout Starfleet. The Uprated version of the Type-6 which was used on the Intrepid Class, this vessel is considered to be the ideal choice for short-range interplanetary travel, and its large size makes it suitable to transport personnel and cargo over these distances.  A short-range transporter is installed onboard, allowing for easy beam out of cargo and crew to and from their destination.  Atmospheric flight capabilities allow for this shuttle type to land on planetary surfaces.  Ships of this type are currently in use aboard virtually every medium to large sized starship class, as well as aboard stations and Starbases.

The Type-8 is perhaps the most successful shuttle design to date.


TYPE-9A CARGO SHUTTLECRAFT (1)

Type:  Heavy long-range warp shuttle.

Accommodation:  Two flight crew.

Power Plant:  

1- 150 cochrane warp engine

2- 750 millicochrane impulse engines

6-  RCS thrusters.

Dimensions:  

Length, 10.5 m

Beam, 4.2 m

Height 3.6 m.

Mass:  8.9 metric tones.

Performance:  Warp 4.

Armament:  Two Type-V phaser emitters.


Short of a full-fledged transport ship, the Type-9A Cargo Shuttle is the primary shuttle of choice for cargo runs at major Starfleet facilities.  Originally developed by the ASDB team stationed at Utopia Planitia, the 9A served as a cargo vessel that carried components from the surface of Mars to the facilities in orbit.  While able to travel at warp velocities, the 9A is somewhat slow at sub-light speeds, especially when carrying large amounts of cargo.  The front of the shuttle is divided by a wall with a closable hatch, allowing for the aft area to be opened to the vacuum of space.  The 9A also has the ability to carry one Sphinx Workpod in the aft area.  A medium-range transporter and atmospheric flight capabilities allow it to easily complete its tasks.  While rarely seen stationed aboard all but the largest starships, the Type-9A is a common site at any large Starfleet facility. 

In response to the need to transport ground troops into areas heavily shielded, a variant designated the Type-9B was designed and is capable of carrying 40 troops and their equipment to the surface of a planet or interior of a space station.  This variant has seen limited service onboard frontline ships, most notably the Steamrunner-class starship.

Major technological advancements in the 2370’s allowed for further upgrades to be made to the engine systems aboard shuttlecraft.  These upgrades make this craft more capable of long-range spaceflight and, like its starship counterparts, no longer damages subspace.


TYPE-18 SHUTTLEPOD (2)


Type:  Medium short-range sublight shuttle.

Accommodation:  Two; pilot and system manager.

Power Plant:  

2- 800 millicochrane impulse driver engines, 

4- RCS thrusters 

4- Sarium krellide storage cells.

Dimensions:  

Length, 4.5 m 

Beam, 3.1 m

Height 1.8 m

Mass:  1.12 metric tons.

Performance:  Maximum delta-v, 16,750 m/sec.

Armament:  Three Type-V phaser emitters.


Developed in the mid-2360s, the Type-18 Shuttlepod is somewhat of a departure from the traditional layout for ships of its size.  In response to the growing threat of conflicts with various galactic powers bordering or near to the Federation, this shuttlepod was designed to handle more vigorous assignments that still fell into the short-range roles of a shuttlepods.  Even with her parent vessel under attack, the Type-18 was designed to function in battle situations and could even be used as an escape vehicle should the need arise.  Lacking a warp core, the pod is a poor choice for travel beyond several million kilometers.  Ships of this type are seeing limited deployment on various border patrol and defensive starship classes, including the Defiant-, Sabre-, and Steamrunner-class.


WORK BEE (2)


Type:  Utility craft.

Accommodation:  One operator.

Power Plant:  

1- Microfusion reactor, 

4- RCS thrusters.

Dimensions:  

Length, 4.11 m 

Beam, 1.92 m

Height 1.90 m

Mass:  1.68 metric tones.

Performance:  Maximum delta-v, 4,000 m/sec.

Armament:  None


The Work Bee is a capable stand-alone craft used for inspection of spaceborne hardware, repairs, assembly, and other activates requiring remote manipulators.  The fully pressurized craft has changed little in design during the past 150 years, although periodic updates to the internal systems are done routinely.  Onboard fuel cells and microfusion generators can keep the craft operational for 76.4 hours, and the life-support systems can provide breathable air, drinking water and cooling for the pilot for as long as fifteen hours.  If the pilot is wearing a pressure suit or SEWG, the craft allows for the operator to exit while conducting operations.  Entrance and exit is provided by the forward window, which lifts vertically to allow the pilot to come and go.

A pair of robotic manipulator arms is folded beneath the main housing, and allows for work to be done through pilot-operated controls.  In addition, the Work Bee is capable of handling a cargo attachment that makes it ideal for transferring cargo around large Starbase and spaceborne construction facilities.  The cargo attachment features additional microfusion engines for supporting the increased mass.

SHIP SPECIFIC

COMPUTER SYSTEMS

Primary access on deck 5, core extending to deck 2

Auxiliary Computer Core access deck 10 extending to deck 12.

AC-17 Series computer by Krayne Systems

Planet of Manufacture: Bynar


Number of computer cores: Two.


 The primary computer core is accessed in the control room on Deck 5 amidships for maximum protection. It covers five decks and extends from Deck 2 to Deck 5. The Auxiliary core is located on Deck 10 and extends down to Deck 12, covering three decks. It is fed by two sets of redundant EPS conduits as well as primary power.


Type: The AC-17 series computer core is built under contract for the Illuminar class vessel by Krayne Systems, an independent contractor based on Bynar. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the ship forming trillions of trillions of connections through the processing and storage abilities of modern isolinear chips. Cooling of the isolinear loop is accomplished by a regenerative liquid helium loop, which has been refit to allow a delayed-venting heat storage unit for "Silent Running.” For missions, requirements on the computer core rarely exceed 45-50% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.


Bio-Neural Gel Packs: Referred to typically as BNGs, Bio-Neural Gel Packs are an innovation in shipboard data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the ship’s computer ‘instinctive’ data processing and routing ability as well as allowing the ship’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would.


Due to the utilization of Luma'Lenai and her abilities it is anticipated that the processing speed of the AC-17 computer will be significantly increased by replacing its fuzzy logic subroutine with sentient insight and experience.


Luma is a singular entity, not an AI and can be moved about by use of one of the crystals. Luma can be moved not only to the USS Mystique but to any computer system desired with a small modification to the primary computer.


Though a breakthrough in shipboard technology, the BNG has shown one liability in that the biological components can contract contagions and make the ship ‘sick’.



SECURITY LEVELS

Access to all Starfleet data is highly regulated. A standard set of access levels have been programmed into the computer cores of all ships in order to stop any undesired access to confidential data.

Security levels are also variable, and task-specific. Certain areas of the ship are restricted to unauthorized personnel, regardless of security level. Security levels can also be raised, lowered, or revoked by Command personnel.

Security levels in use aboard the Illuminar class are:


Level 10 – Captain and Above


Level 9 – First Officer


Level 8 - Commander


Level 7 – Lt. Commander


Level 6 – Lieutenant


Level 5 – Lt. Junior Grade


Level 4 - Ensign


Level 3 – Non-Commissioned Crew


Level 2 – Civilian Personnel


Level 1 – Open Access (Read Only)


Note: Security Levels beyond current rank can and are bestowed where, when and to whom they are necessary.

The main computer grants access based on a battery of checks to the individual user, including face and voice recognition in conjunction with a vocal code as an added level of security.

MISSION TYPES

Seeking out new worlds and new civilizations is central to all that Starfleet stands for. As something of a younger sister of the Galaxy class, The Illuminar Class turn their impressive technology and speed to the business of pushing back the veil of the unknown.

Mission for an Illuminar class starship may fall into one of the following categories, in order of her strongest capable mission parameter to her weakest mission parameter.


Deep-space Exploration: The Illuminar class is equipped for long-range interstellar survey and mapping missions, as well as the ability to explore a wide variety of planetary classifications.


Ongoing Scientific Investigation:  A Illuminar class starship is equipped with scientific laboratories and a wide variety of sensor probes and sensor arrays, as well as the state-of-the-art dorsal subspace sensor assembly; giving her the ability to perform a wide variety of ongoing scientific investigations.


Contact with Alien Lifeforms: Pursuant to Starfleet Policy regarding the discovery of new life, facilities aboard the Illuminar class include a variety of exobiology and xenobiological suites, and a small cultural anthropology staff, allowing for limited deep-space life form study and interaction.


Federation Policy and Diplomacy: A Illuminar  class starship’s secondary role is the performance of diplomatic operations on behalf of Starfleet and the United Federation of Planets. These missions may include transport of Delegates, hosting of negotiations or conferences aboard in the vessel’s Conference Hall, courier for important people and/or items, and first contact scenarios.


Emergency/Search and Rescue: Typical Missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress. Planetary evacuation is not feasible.


Tactical/Defensive Operations: Though not designed primarily for battle, the Illuminar class –like all Starfleet vessels– is designed to be resilient and ably armed


All Starfleet vessels make use of a computer program called a Universal Translator that is employed for communication among persons who speak different languages. It performs a pattern analysis of an unknown language based on a variety of criteria to create a translation matrix. The translator is built in the Starfleet badge and small receivers are implanted in the ear canal.

The Universal Translator matrix aboard Illuminar class starships consists of well over 100,000 languages and increases with every new encounter.


The normal flight and mission operations of the Illuminar class starship are conducted in accordance with a variety of Starfleet standard operating rules, determined by the current operational state of the starship. These operational states are determined by the Commanding Officer, although in certain specific cases, the Computer can automatically adjust to a higher alert status.


OPERATING MODES

Cruise Mode - The normal operating condition of the ship.


Yellow Alert - Designates a ship wide state of increased preparedness for possible crisis situations.


Red Alert - Designates an actual state of emergency in which the ship or crew is endangered, immediately impending emergencies, or combat situations.


Blue Alert – Mode used aboard ships with planetfall capability when landing mode is initialized.


Operation Zebra- Ship Lockdown. All non-essential personnel confined to quarters and all crew on duty supported by another crewman when on the move. Ship checkpoints manned by Security personnel with anyone alone and suspicious held for questioning.


External Support Mode - State of reduced activity that exists when a ship is docked at a starbase or other support facility.


Reduced Power Mode  - This protocol is invoked in case of a major failure in spacecraft power generation, in case of critical fuel shortage, or in the event that a tactical situation requires severe curtailment of onboard power generation.


During Cruise Mode, the ship’s operations are run on three 8-hour shifts designated Alpha, Beta, and Gamma. Should a crisis develop, it may revert to a four-shift system of six hours to keep crew fatigue down.

Typical Shift command is as follows:

Alpha Shift – Captain (CO)

Beta Shift – Executive Officer (XO)

Gamma Shift – Rotated amongst Senior Officers

 LANDING MODE  

Illuminar class vessels are capable of atmospheric entry and egress with equipment worked into the physical design of the starship. Each vessel is equipped with anti-gravity generators as well as impulse and RCS lifters strategically placed at the mass and stress points on the bottom portion of the engineering section.

During Blue Alert, the Illuminar class lowers the projection sphere of the deflector shields and assumes an angle of attack perpendicular to the angular rotation of the planetary body if it has an atmosphere. This allows the vessel’s shape to work as a lifting body with air traveling under the broad and flat saucer and under the wing-like nacelle struts. Once in the atmosphere, navigation is controlled with RCS thrusters and use of the aft impulse engines.

It is standard procedure to lower the landing gear at approximately 2500m above the Landing Zone (LZ) surface, regardless of LZ altitude. This minimizes the drag on the vessel. Once prepared for landing, Aft impulse engines are shut down and four vents on the ventral hull are opened.

These vents cover the ventral impulse thrust plates. Impulse engines in miniature, the thrust plates serve only to provide lift to the Illuminar class as the anti-gravity generators effectively reduce its weight. The RCS thrusters provide final maneuvering power.

Once on the ground, crew or equipment can be transported to the surface from the vessel, or use the ship’s turbolift system that connects to channels inside the landing struts themselves, and open out near the ‘feet’.

Take-off is done in reverse

SHIP OPERATIONS

TRANSPORTER SYSTEMS

Number of Systems: 7

Personnel Transporters: 3 (Transporter Rooms 1-3)


Max Payload Mass: 900kg (1,763 lbs)


Max Range: 40,000 km


Max Beam Up/Out Rate: Approx. 100 persons per hour per Transporter


Cargo Transporters: 2


Max Payload Mass: 800 metric tons. Standard operation is molecular resolution (Non-Lifeform).


Set for quantum (Lifeform) resolution: 1 metric ton


Max Beam Up/Out Rate (Quantum Setting): Approx. 100 persons per hour per Transporter


Emergency Transporters: 2


Max Range: 15,000 km (send only) {range depends on available power}


Max Beam Out Rate: 100 persons per hour per Transporter (300 persons per hour with 4 Emergency Transports)

MAINTENANCE

Though much of a modern starship’s systems are automated, they do require regular maintenance and upgrade. Maintenance is typically the purview of the Engineering, but personnel from certain divisions that are more familiar with them can also maintain specific systems.


Maintenance of onboard systems is almost constant, and varies in severity. Everything from fixing a stubborn replicator, to realigning the Dilithium matrix is handled by technicians and engineers on a regular basis. Not all systems are checked centrally by Main Engineering; to do so would occupy too much computer time by routing every single process to one location. To alleviate that, systems are compartmentalized by deck and location for checking. Department heads are expected to run regular diagnostics of their own equipment and report anomalies to Engineering to be fixed.

SYSTEM DIAGNOSTICS

All key operating systems and subsystems aboard the ship have a number of preprogrammed diagnostic software and procedures for use when actual or potential malfunctions are experienced. These various diagnostic protocols are generally classified into five different levels, each offering a different degree of crew verification of automated tests. Which type of diagnostic is used in a given situation will generally depend upon the criticality of a situation, and upon the amount of time available for the test procedures.


Level 1 Diagnostic - This refers to the most comprehensive type of system diagnostic, which is normally conducted on ship's systems. Extensive automated diagnostic routines are performed, but a Level 1 diagnostic requires a team of crew members to physically verify operation of system mechanisms and to system readings, rather than depending on the automated programs, thereby guarding against possible malfunctions in self-testing hardware and software. Level 1 diagnostics on major systems can take several hours, and in many cases, the subject system must be taken off-line for all tests to be performed.


Level 2 Diagnostic - This refers to a comprehensive system diagnostic protocol, which, like a Level 1, involves extensive automated routines, but requires crew verification of fewer operational elements. This yields a somewhat less reliable system analysis, but is a procedure that can be conducted in less than half the time of the more complex tests.


Level 3 Diagnostic - This protocol is similar to Level 1 and 2 diagnostics but involves crew verification of only key mechanics and systems readings. Level 3 diagnostics are intended to be performed in ten minutes or less.


Level 4 Diagnostic - This automated procedure is intended for use whenever trouble is suspected with a given system. This protocol is similar to Level 5, but involves more sophisticated batteries of automated diagnostics. For most systems, Level 4 diagnostics can be performed in less than 30 seconds.


Level 5 Diagnostic - This automated procedure is intended for routine use to verify system performance. Level 5 diagnostics, which usually require less than 2.5 seconds, are typically performed on most systems on at least a daily basis, and are also performed during crisis situations when time and system resources are carefully managed.

ENGINEERING

PROPULSION SYSTEMS

WARP PROPULSION SYSTEM


Type: First-Run Advanced Propulsion Drive (APD-02) designed by the ASDB and developed by Mercurion Inova Inc. This lighter, high-power core utilizes swirl technology instead of a reaction chamber. Additional improvements to Plasma Transfer Conduit technology makes the drive system energy efficient and allows for the variable warp geometry evinced by its maneuverable nacelles. 


Improved verterion coil manufacture allows for smaller nacelles producing superior warp fields.  Information on this Warp Drive can be found in any Starfleet Library or Omnipedia.


Normal Cruising Speed: Warp 7.5

Maximum Speed: Warp 9.975 for 12 hours


Note:  Vessels equipped with the APD-02 

( M/ARA) Drive System no longer have the maximum cruising speed limit of Warp 5 imposed after the discovery of subspace damaged caused by high-warp speeds.


The APD-02 warp drive system was adapted from the APD-01 used on the Intrepid Class and following Bellerophon Class.


APD-02 is composed of more durable alloys able to withstand the higher temperatures caused by a more efficient matter/anti-matter reaction and developed by Lieutenant Commander Sekal for use on the ship.


Due to the lower output of low energy plasma additional ports for drawing off high energy plasma have been added to power 1) The phased energy weapons and 2) To supplement ships general power needs along with impulse power (Auxiliary power).


Power shunts, interlocks and buffers have also been upgraded in order to protect system power from the greater energy supply and avoid overload and burnout.


Under current technology limitations the draw upon the warp drive systems is severely reduced with maximum load rated at roughly 40%.


With increased technology and more durable materials using more power that energy draw is expected to increase over time.


The skipping feature introduced by a power surge during the maximum warp sustainability test and sensor readings taken at the time suggest that the energy field in the new crystals anchored in subspace has resulted in a new, safe mode of travel at speeds above warp 10. The new speed ratings above warp 10 are yet to be determined but are theorized to be at least that provided by quantum slipstream technology and are on par with that supplied by travel within the subspace river formerly used by the fleet.


It is additionally theorized that the new drive will provide access to that lost tributary in the future. 


IMPULSE PROPULSION SYSTEM      


Type: Outfitted with twin fusion-powered Krayne-20 impulse drives mounted on the aft section of the nacelle pylons. Built by Krayne Industries, the K-20 drives were specially designed for the Illuminar class with tolerances built-in for the mobile nature of their mounts, as well as variable ethereal vanes for direction of hydrogen flow.


Output: The impulse engine can propel an Intrepid class starship at speeds just under .25c, at “Full Impulse” and an upper ceiling of .80c at three quarters the speed of light. 


Generally, Starfleet Vessels are restricted to .25c speeds to avoid the more dramatic time dilation effects of higher relativistic speeds. However, such restrictions can be overridden at the behest of the ship’s captain.

 

REACTION CONTROL SYSTEM      

Type: Standard Version 4 magneto-hydrodynamic gas-fusion thrusters.

Output: Each thruster quad can produce 4.3 million Newtons of exhaust


NAVIGATION SYSTEMS

NAVIGATION DEFLECTOR

A standard Illuminar class main deflector dish is located in the engineering hull, and is located just forward of the primary engineering spaces. Composed of molybdenum/duranium mesh panels over a tritanium framework (beneath the Duranium-Tritanium hull), the dish can be manually moved ten degrees in any direction off the ship's Z-axis. 


The main deflector dish's shield and sensor power comes from two graviton polarity generators located on Deck 10, each capable of generating 128 MW, which can be fed into two 480 millicochrane subspace field distortion generators.


Configuration of the dish differs from standard, with a setup geared toward high-speed and balanced against efficiency. The dual G-P generators are mounted with their own emitters that flank the main emitter assembly in the center of the dish.


AUXILIARY DEFLECTOR     


The Illuminar class is outfitted with a secondary, or auxiliary deflector. 

Mounted in the forward section of the saucer, the auxiliary deflector serves as a backup in navigation, as well as for additional energy projection. 

Composed of molybdenum/duranium mesh panels over a tritanium framework (beneath the Duranium-Tritanium hull), the deflector can be manually moved five degrees in any direction off the ship's Z-axis.

 The auxiliary deflector dish's shield and sensor power comes from two graviton polarity generators located on Deck Six, each capable of generating 128 MW, which can be fed into two 480 millicochrane subspace field distortion generators.