Illuminar Class
Many thanks to The Advanced Starship Design Bureau for the foundation.
The Illuminar Class was developed on Mars and is a further upgrade on the Belleraphon which is based on the Intrepid Class.
The first of the class is the USS Illuminar NCC 61620.
SHIP OVERVIEW
Vessel Class: Illuminar
Bellerophon Upgrade/Variant
Production Date: 2445.08.01
Utopia Planitia Yards, Mars
Designation: Light Explorer
Dimensions:
Length : 343 m
Beam : 133 m
Height : 66 m
Decks : 15
Accommodation: 168 (42 officers, 126 enlisted)
Total Accommodation: 200 (32 VIP)
Mass: 709,000 metric tons
Armament : 13 x phaser arrays Type: XII Total Output 12,000 TeraWatts
4 x Standard quantum torpedo tubes with 55 rounds. Type: XXV
Propulsion: Warp
Maximum Rated: 9.985
Transwarp Capability via subspace tunnel due to the Anelurian Crystal interaction with subspace.
No modification to the drive needed to achieve transwarp speed, the resultant tunnel opens as warp 10 is approached.
Maximum Speed: 9.975 - 12 hours
Normal Cruising Speed: Warp 7.5
Propulsion: Impulse
Full Impulse: Just under .25c
Maximum rating: .80c or ¾ Light Speed
DECK PLANS
Saucer Section
Deck 1: Main Bridge, Captain’s Ready Room, Officer’s Briefing Room, Multi-use offices, Escape Pod Access, Aft Bridge Airlock and Upper Sensor Platform
Deck 2: Officer's Mess, Senior Officers and VIP Quarters, Executive Officer’s Office, Labs and Storage, Upper Sensor Platform Subsystems, Escape Pod Access, Planetary Development, Geology, Languages/Archaeology and Biology lab
Deck 3: Captain's Quarters, Officers' Quarters and VIP Quarters, Equipment Storage, Torpedo Loading Maintenance, Testing Isolation Chamber and Turbolift Maintenance.
Deck 4: Crew quarters, Transporters Rooms 1 & 2, Aft Quantum Torpedo Launchers, Phaser Maintenance, Forward Sensor Pallet Subsystems, Escape Pod Access and Officer’s Lounge (The Explorer's Lounge)
Deck 5: Sickbay, Primary Sickbay Support Systems (ICU, Biohazard Support, Radiation Treatment Wards, Surgical Ward, Critical Care, Null-Gravity Treatment, Isolation Suites, etc, Chief Medical Officer's Office, Counselor's Office, Crew Quarters, Library, Transporter Pattern Buffers 1 & 2, Holodecks 1 & 2, Sensor Gear, Escape Pod Access, Primary computer core access and gymnasiums
Deck 6: Crew Quarters, Non-Specific Science Laboratories 1-5 (multi-use), Aux Deflector Control, Escape Pod Access, Deuterium (Matter) Processing, Consumables Resupply Connectors, Biochemistry Lab, Physics lab, CSO's Office and Arboretum
Deck 7: Aux. Computer Core, Upper Cargo Bays 1 & 2, Labs, Escape Pod Access, RCS Thruster Access, Deuterium Tankage, Warp Engine Core Injector Access, Atmospheric Physics lab, High Energy Particle Physics lab and
Chief Science Officer R&D office
Deck 8: Astrometrics,Deuterium Processing, Port/Starboard/Forward Docking Ports, ODN/EPS Main Trunks, Lower Cargo Bays 1&2, Deuterium Tankage, Upper Premix Chamber and Aft Work Pod Storage
Deck 9: Cargo Loading Doors (Saucer and Engineering,) Aerowing Shuttle Dock and Labs, Upper Aerowing Shuttle Dock and labs
Deck 10: Main Shuttlebay, Shuttlebay Storage (2 storage bays), Flight Control Center, Aft EV Access Airlock, Auxiliary Computer Core access, Forward Photon Torpedo Launchers, Reserve Warp Engine Core and Main Navigational Deflector
Deck 11: Main Engineering, Engineer's Office, Aft Lounge, Warp Core, Auxiliary Warp Engine, Main Computer Core, Main Navigational Deflector and emergency transporters 1&2
Deck 12: Environmental Control, Antimatter Tankage and Main Deflector Control Systems
Deck 13: Warp Engine Core, Labs, Escape Pod Access and Secondary ODN/EPS Trunks
Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transport room 3,
Tactical department offices containing:
(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)
Deck 15: Antimatter Loading Port, Forward Tractor Beam Emitter, Tractor Beam Subsystems, Plasma Relay Control Rooms, and Ground Hover Footpads, Brig (4) 2 Person cells, Torpedo/Probe magazine
OFFENSIVE/DEFENSIVE SYSTEMS
Phaser Arrays: Type: XI
2 Dorsal
2 Ventral
1 Ventral Lower
2 Dorsal Aft,
2 Ventral Aft
2 Port Pylon
2 Starboard Pylon
2 Dorsal Fantail
Torpedo Launchers: Type: XXV
2 Forward
2 Aft
Deflector Shields:
Type: Symmetrical oscillating subspace graviton field. Adaptive This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).
Output: 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.
Range: The shields, when raised, maintain an average range of 30 meters away from the hull.
Primary purpose: Defense from hazardous radiation and space-borne particulates. Secondary purpose: Defense from enemy threat forces
COMPUTER SYSTEMS
Primary access on deck 5, core extending to deck 2
Auxiliary Computer Core access deck 10 extending to deck 12.
AC-17 Series computer by Krayne Systems
Planet of Manufacture: Bynar
Number of computer cores: Two.
The primary computer core is accessed in the control room on Deck 5 amidships for maximum protection. It covers five decks and extends from Deck 2 to Deck 5. The Auxiliary core is located on Deck 10 and extends down to Deck 12, covering three decks. It is fed by two sets of redundant EPS conduits as well as primary power.
Type: The AC-17 series computer core is built under contract for the Illuminar class vessel by Krayne Systems, an independent contractor based on Bynar. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the ship forming trillions of trillions of connections through the processing and storage abilities of modern isolinear chips. Cooling of the isolinear loop is accomplished by a regenerative liquid helium loop, which has been refit to allow a delayed-venting heat storage unit for "Silent Running.” For missions, requirements on the computer core rarely exceed 45-50% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.
Bio-Neural Gel Packs: Referred to typically as BNGs, Bio-Neural Gel Packs are an innovation in shipboard data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the ship’s computer ‘instinctive’ data processing and routing ability as well as allowing the ship’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would.
Due to the utilization of Luma'Lenai and her abilities it is anticipated that the processing speed of the AC-17 computer will be significantly increased by replacing its fuzzy logic subroutine with sentient insight and experience.
Luma is a singular entity, not an AI and can be moved about by use of one of the crystals. Luma can be moved not only to the USS Mystique but to any computer system desired with a small modification to the primary computer.
Though a breakthrough in shipboard technology, the BNG has shown one liability in that the biological components can contract contagions and make the ship ‘sick’.
SUPPORT CRAFT
Type 9 Shuttle
Andre Norton
Leif Erikson
3.
4.
Type 9 Cargo Shuttle
Propose: San Salvador -- Galleon of explore Juan Rodrigiez Cabrillo
Type 8 Shuttle
Katherine Johnson
2.
Shuttlepod
1.
2.
Aero Shuttle: Sir Edmund Hillary
Aerowing (1)
Type: Integrated Craft
Accommodation: 6 flight crew, 10 passengers.
Power Plant:
2 LF-9X4 Compact Linear Warp Drive Units,
2 FIB-3 Compact Impulse Units,
4 RCS thrusters.
Dimensions:
Length: 24.8m
Width: 29.6m (full wingspan)
Height: 4.1m
Performance: Cruise: Warp 3
Max Cruise: Warp 4
Max Warp: Warp 5 / 12hrs
Armament:
4 Type-VI Phaser Strips,
Pulse Emitter,
2 Mk-25 Micro-Torpedo Launchers
Mounted on the underside of the saucer section, the Aerowing rests in a recessed hatchway just aft of the ventral sensor array. The craft serves in the capacity of a runabout aboard larger ships. In fact the Aerowing’s technology and design is based, in large part, on the Danube class runabout.
The Aerowing provides a large secondary craft, long-range travel, and the protection, armament, and sensor capabilities beyond that of a standard auxiliary shuttle. Facilities include two sleeping bunks and a standard runabout passenger cabin. A replicator and flight couches provide for the needs of the passengers and a two-person transporter allows for beaming of personnel or cargo when needed. Atmospheric flight capabilities allow this shuttle type to land on planetary surfaces.
TYPE-9 PERSONNEL SHUTTLECRAFT (4)
Type: Medium- long range warp shuttle.
Accommodation: Two flight crew, two passengers.
Power Plant:
(1) 400 cochrane warp engine
(2) 800 millicochrane impulse engines
(4) RCS thrusters.
Dimensions:
Length: 8.5 m
Beam: 4.61 m
Heigh: 2.67 m.
Mass: 2.61 metric tons.
Performance:
Maximum Speed: Warp 6.
Armament:
2 Type-VI phaser emitters.
The Type-9 Personnel Shuttle is a long-range craft capable of traveling at high warp for extended periods of time due to advances in variable geometry warp physics. Making its debut just before the launch of the Intrepid-class, this shuttle type is ideal for scouting and recon missions, but is well suited to perform many multi-mission tasks. Equipped with powerful Type-VI phaser emitters, the shuttle is designed to hold its own ground for a longer period of time. Comfortable seating for four and moderate cargo space is still achieved without sacrificing speed and maneuverability. The shuttle is equipped with a medium-range transporter and is capable of traveling through a planet’s atmosphere. With its ability to travel at high-warp speeds, the Type-9 has been equipped with a more pronounced deflector dish that houses a compact long-range sensor that further helps it in its role as a scout. The Type-9 is deployed throughout the fleet and is aiding deep-space exploratory ships with its impressive abilities.
TYPE-8 PERSONNEL SHUTTLECRAFT (2)
Type: Light- medium range warp shuttle.
Accommodation: Two flight crew, six passengers.
Power Plant:
1- 200 cochrane warp engine,
2- 750 millicochrane impulse engines,
4 RCS thrusters.
Dimensions:
Length, 6.0 m
Beam, 4.4 m
Height 2.7 m.
Mass: 3.38 metric tons.
Performance:
Sustained Warp 4.
Armament: Two Type-V phaser emitters.
The Type-8 Personnel Shuttlecraft is currently in widespread use throughout Starfleet. The Uprated version of the Type-6 which was used on the Intrepid Class, this vessel is considered to be the ideal choice for short-range interplanetary travel, and its large size makes it suitable to transport personnel and cargo over these distances. A short-range transporter is installed onboard, allowing for easy beam out of cargo and crew to and from their destination. Atmospheric flight capabilities allow for this shuttle type to land on planetary surfaces. Ships of this type are currently in use aboard virtually every medium to large sized starship class, as well as aboard stations and Starbases.
The Type-8 is perhaps the most successful shuttle design to date.
TYPE-9A CARGO SHUTTLECRAFT (1)
Type: Heavy long-range warp shuttle.
Accommodation: Two flight crew.
Power Plant:
1- 150 cochrane warp engine
2- 750 millicochrane impulse engines
6- RCS thrusters.
Dimensions:
Length, 10.5 m
Beam, 4.2 m
Height 3.6 m.
Mass: 8.9 metric tones.
Performance: Warp 4.
Armament: Two Type-V phaser emitters.
Short of a full-fledged transport ship, the Type-9A Cargo Shuttle is the primary shuttle of choice for cargo runs at major Starfleet facilities. Originally developed by the ASDB team stationed at Utopia Planitia, the 9A served as a cargo vessel that carried components from the surface of Mars to the facilities in orbit. While able to travel at warp velocities, the 9A is somewhat slow at sub-light speeds, especially when carrying large amounts of cargo. The front of the shuttle is divided by a wall with a closable hatch, allowing for the aft area to be opened to the vacuum of space. The 9A also has the ability to carry one Sphinx Workpod in the aft area. A medium-range transporter and atmospheric flight capabilities allow it to easily complete its tasks. While rarely seen stationed aboard all but the largest starships, the Type-9A is a common site at any large Starfleet facility.
In response to the need to transport ground troops into areas heavily shielded, a variant designated the Type-9B was designed and is capable of carrying 40 troops and their equipment to the surface of a planet or interior of a space station. This variant has seen limited service onboard frontline ships, most notably the Steamrunner-class starship.
Major technological advancements in the 2370’s allowed for further upgrades to be made to the engine systems aboard shuttlecraft. These upgrades make this craft more capable of long-range spaceflight and, like its starship counterparts, no longer damages subspace.
TYPE-18 SHUTTLEPOD (2)
Type: Medium short-range sublight shuttle.
Accommodation: Two; pilot and system manager.
Power Plant:
2- 800 millicochrane impulse driver engines,
4- RCS thrusters
4- Sarium krellide storage cells.
Dimensions:
Length, 4.5 m
Beam, 3.1 m
Height 1.8 m
Mass: 1.12 metric tons.
Performance: Maximum delta-v, 16,750 m/sec.
Armament: Three Type-V phaser emitters.
Developed in the mid-2360s, the Type-18 Shuttlepod is somewhat of a departure from the traditional layout for ships of its size. In response to the growing threat of conflicts with various galactic powers bordering or near to the Federation, this shuttlepod was designed to handle more vigorous assignments that still fell into the short-range roles of a shuttlepods. Even with her parent vessel under attack, the Type-18 was designed to function in battle situations and could even be used as an escape vehicle should the need arise. Lacking a warp core, the pod is a poor choice for travel beyond several million kilometers. Ships of this type are seeing limited deployment on various border patrol and defensive starship classes, including the Defiant-, Sabre-, and Steamrunner-class.
WORK BEE (2)
Type: Utility craft.
Accommodation: One operator.
Power Plant:
1- Microfusion reactor,
4- RCS thrusters.
Dimensions:
Length, 4.11 m
Beam, 1.92 m
Height 1.90 m
Mass: 1.68 metric tones.
Performance: Maximum delta-v, 4,000 m/sec.
Armament: None
The Work Bee is a capable stand-alone craft used for inspection of spaceborne hardware, repairs, assembly, and other activates requiring remote manipulators. The fully pressurized craft has changed little in design during the past 150 years, although periodic updates to the internal systems are done routinely. Onboard fuel cells and microfusion generators can keep the craft operational for 76.4 hours, and the life-support systems can provide breathable air, drinking water and cooling for the pilot for as long as fifteen hours. If the pilot is wearing a pressure suit or SEWG, the craft allows for the operator to exit while conducting operations. Entrance and exit is provided by the forward window, which lifts vertically to allow the pilot to come and go.
A pair of robotic manipulator arms is folded beneath the main housing, and allows for work to be done through pilot-operated controls. In addition, the Work Bee is capable of handling a cargo attachment that makes it ideal for transferring cargo around large Starbase and spaceborne construction facilities. The cargo attachment features additional microfusion engines for supporting the increased mass.
SECURITY LEVELS
Access to all Starfleet data is highly regulated. A standard set of access levels have been programmed into the computer cores of all ships in order to stop any undesired access to confidential data.
Security levels are also variable, and task-specific. Certain areas of the ship are restricted to unauthorized personnel, regardless of security level. Security levels can also be raised, lowered, or revoked by Command personnel.
Security levels in use aboard the Illuminar class are:
Level 10 – Captain and Above
Level 9 – First Officer
Level 8 - Commander
Level 7 – Lt. Commander
Level 6 – Lieutenant
Level 5 – Lt. Junior Grade
Level 4 - Ensign
Level 3 – Non-Commissioned Crew
Level 2 – Civilian Personnel
Level 1 – Open Access (Read Only)
Note: Security Levels beyond current rank can and are bestowed where, when and to whom they are necessary.
The main computer grants access based on a battery of checks to the individual user, including face and voice recognition in conjunction with a vocal code as an added level of security.