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==Descriptions and Uses== The phaser beam can stun, heat, kill or disintegrate living creatures. Phasers can damage shields or other systems or even cut through a hull. Phasers can also be used to cut through walls and burrow through rock. The beam can be focused to a single spot or widened to impact a large area. Plasma is passed to a phaser emitter resulting in a discharge of nadion particles. Residual particles can be found in places where a battle has recently taken place. The disruptive effects of nadion discharges are moderated to produce varying effects (discussed below), ranging from benign to extremely destructive. (VOY: "Memorial", "Endgame") The Starfleet-issue personal phasers come in three types: The phaser type-1 (hand phaser) is small and can be concealed easily. The type 2 phaser is larger and hand-held. It has a longer hand grip or a pistol grip, depending on the model. The phaser type-3 is also known as the phaser rifle. It has a longer barrel, a stock, and some models have a second grip. This weapon can fire beams or bolts. Over centuries of use, there have been several models of the lightweight and effective phaser rifle. (TOS: "The Devil in the Dark"; TNG: "The Mind's Eye") Beyond these, phasers are usually mounted devices, such as the phaser type-4 used on Starfleet shuttlecraft and other small vehicles, all the way up to the large phaser banks and phaser arrays of starships and space stations. Various classes of banks, arrays and emitters exist, such as the more powerful phaser type-8 and the phaser cannon. (TNG: "The Outcast", "Preemptive Strike"; VOY: "Live Fast and Prosper") :'''''There may still be canonical confirmation that the phaser arrays of the [[Galaxy Class]] and [[Intrepid Class]] are called "type-10 phasers", as this term was used by the technical production staff.''''' Hand phasers can be made to overload, either deliberately or by sabotage. Phasers in the process of overloading emit a distinctive high-pitched whine. The weapon will release all of its energy in an explosion capable of doing considerable damage to its surroundings. In 2266, Lenore Karidian attempted to murder James T. Kirk by hiding an overloading phaser in his cabin. (TOS: "The Conscience of the King") In 2269, Kirk, McCoy, and Sulu were almost killed while on the Kalandan outpost planet, when its defensive computer fused the controls on Kirk's phaser, causing it to overload. (TOS: "That Which Survives") :'''''According to Star Trek: The Next Generation Technical Manual one possible method to overload a phaser involves disengaging the safeties that normally manage the phaser's power system. This allows energy to be transferred from the power cell to the prefire chamber then back into the power cell faster than the cell can reabsorb the energy, causing the cell to overload.''''' Personal phasers are also used by Starfleet personnel as tools and not just weapons. The phaser can be used to heat rocks and stones for warmth. (TOS: "The Enemy Within") Worf also used his type-2 phaser to open a tunnel on the Cardassian planet Celtris III. (TNG: "Chain of Command, Part I") Different models of phaser make different sounds when fired, depending on the model and setting. Federation phaser fire typically makes a high-pitched "whistling" or "tearing" sound, for example. A knowledgeable person can use the sound to differentiate between types. (TOS: "Errand of Mercy"; DS9: "Sacrifice of Angels")
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