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==Alerts== "Yellow alert" Usually invoked in preparation for a possible crisis situation, it is a shipwide alert and it prepares personnel for a possible red alert. Yellow Alert - you HAVE to watch the level 4 diagnostics and report any oddities, and remember to shut down any leisure activities even for civilians unless the CO specifically asks for a silent yellow alert. Also terminate anything that may be happening that may increase the chance of accident of damage to crew or ship. This includes knocking extensive holodeck programs off, and insuring that all of the ships systems are ready to respond to ANY situation. Mission Operations will take his post and another level 4 on EVERYTHING and a level 5 on the lifeboats and environmentals. "Red Alert" Red Alert is invoked during states of emergency that may endanger the vessel or the crew, impending emergencies, or combat situations. This is crunch time, everything is checked and double checked, anything can happen and often does! Engineering - This is you band of helpers, when you can't fix something from where you are sitting these are the trouble shooters and fixers, it is your best interests to keep these people happy, cause when you spot something broke, theses are the people you will have to ask to fix it. Tactical - Outside of red alert this person has the same right to your resources as everyone else, however in a Red Alert situation you must be able to give them all they need to to their job! **IMPORTANT** During a Red Alert You must treat give them as much priority as your CO/XO, outside of Red Alert, you are not bound to that. [[Category:positions]]
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