Ambassador Class

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History[edit]

An Ambassador class starship

Affiliation:United Federation of Planets/Starfleet

Type:Heavy Cruiser

Length: 526 meters

Armament: Ten phaser arrays; two photon torpedo launchers

Defenses:Deflector shields

The Ambassador class starship was a Starfleet heavy cruiser class launched in the mid 24th century.

The origins of the Ambassador class date back to the first half of the 24th century.

One of the most notable Ambassador class ships was the USS Enterprise (NCC-1701-C). In 2344, while under the command of Captain Rachel Garrett, the ship responded to a distress call from a Klingon colony on Narendra III. Four Romulan warbirds had ambushed the colony.

Aft view of the USS Atoka.

The Enterprise responded to the attack, and despite being destroyed there, defended it long enough to impress the Klingon High Council.Hostilities ended almost immediately between the Klingon Empire and the United federation of Planets. A lasting peace agreement would not be reached until 2352, but the cessation of nearly 60 years of conflict between the two powers was a welcome step toward galactic peace.

Ships of the Ambassador class were utilized during the Klingon Civil War, and fought against the Borg and the Cardassians.

Technical Data[edit]

The Ambassador class featured the saucer section-engineering section-warp nacelle layout common to most Starfleet vessels. It was intermediate in size between the Excelsior and the Galaxy. The ship boasted at least three engineering levels. It was armed with both phasers and photon torpedoes with coverage to both fore and aft firing arcs. The control panels were flat-panel and LCARS based, using the interface introduced in the late 23rd century.

Families were allowed aboard Ambassador class ships, but only if they were related to a Starfleet crewmember who had served on the ship exceeding six months.

Refits[edit]

Several Ambassador class ships were seen with minor alterations from the original design. The saucer section's connection to the engineering hull was shifted slightly aft, with the nacelle pylon assembly moved a corresponding distance in the same direction. Cowlings were added around the Bussard collectors, making them appear closer to that of the Galaxy class, while the impulse engine exhaust changed from a blue to a red glow. The lower sensor dome became more elaborate and closer in appearance to the Excelsior class and the deflector dish was modified. Finally, the width of the shuttlebay was increased and a second facility resembling that on the Excelsior class engineering hull was mounted directly underneath the original one. Graphics were upgraded with the Starfleet insignia of the 2360s.The LCARS software was also upgraded to the standard interface of the late 24th century.

Interior[edit]

Main Bridge[edit]

The command bridge of an Ambassador class starship

Primary operational control of the Ambassador class starship was provided by the Main Bridge. Located on top of the primary hull, the bridge directly supervised all primary mission operations and coordinated all departmental activities.

In 2344, the central area of the bridge provided seating for the captain only. Directly fore and to the right of the captain was the ops station, with the helm station to the left. The consoles were similar to that used on the bridges of Excelsior and Galaxy class starships. At the very front of the bridge was a large viewscreen, with a freestanding console located directly below. Against the back walls of the bridge were consoles for the tactical station, engineering station, and science station positions. Additional displays flanked the aft consoles. The bridge was accessed through two doors, located on the forward halves of the port and starboard walls.

Locations of Ambassador Class Construction:[edit]

San Francisco Fleet Yard, Sol; Copernicus Fleet Yard, Luna; Utopia Planitia, Mars; Spacedock 1, Sol; New Aberdeen Fleet Yard, Aldebaran.

Ambassador Class Mission Profile[edit]

The Ambassador Class design was intended to provide a multi-mission mobile platform for a wide range of scientific and explorative research projects. Augment Excelsior Class Starships as the primary instrument of Federation deep-space defense and exploration. Serve as a frontline support vehicle during times of war and emergencies.

GENERAL INFORMATION:[edit]

Now an important footnote in the lineage of many a starship, the Ambassador Class is no longer the backbone of Starfleet's exploration or defensive arms. Once the pride of the fleet and considered, at the time, to be the pinnacle of starship development, technology developed for the Ambassador class has exploded into common usage among other classes of starships, while the grand spaceframe has slipped from active production and is slowly being replaced by newer designs, it still remains a notable class of vessel that continues to serve with distinction.

The Ambassador Class starship was a large departure from the current trend in ship design when it was conceived. Nearly twice as large as the mainstay of that time, the Excelsior Class starship, the Ambassador class would change the face of Starfleet and influence ship design for decades to come.

The Ambassador class would prove to set a new standard in starship design for the Federation, giving Starfleet a starship that was better armed, better equipped and more diversely equipped than any other starship previously fielded. The design brief for the Ambassador Class starship called for a heavily armed Battlecruiser, which could also serve the non-combat roles of heavy transport and deep space exploration.

There were a number of design aspects of the Ambassador class that are worth noting. The space frame unique at the time and were carried over into future designs. Among these was the increased internal cargo, crew and fuel capacity combined with an increased lift capability that gave the Ambassador class not only great size, but an endurance that rivaled the Excelsior Class and crew amenities allowing for much longer on station and patrol times, meaning more Ambassador class starships could remain on patrol longer and with less crew fatigue.

Some of the last Ambassador Class starships also had thick duranium armor, the precursor to the Defiant Class ablative armor, added to protect the vulnerable areas of the ship. Finally, the development of the Phaser Array, which replaced the traditional Phaser Turret found on previous hull types such as the Excelsior and Miranda class hulls, were made standard for the Ambassador class. The arrays allowed for quicker recharge times and the ability to fire at multiple targets out of one array, rather than targeting turrets individually.

The currently active Ambassador Class starships continue to serve the Federation well, but the recent Borg incursions and war with the Dominion has cut down severely the number of Ambassador Class starships that remain in active service. Most of the remaining Ambassador Class starships were lost or damaged beyond repair, resulting in the decommissioning of the majority of active Ambassador Starships. The current trend in Starship has also phased the Ambassador class out, with less crew intensive starships being the order of the day.

PHASER ARRAY[edit]

The Ambassador Class was fitted with three dorsal arrays on the saucer section, one for the forward, starboard and port sides. These arrays are duplicated on the ventral side of the primary saucer. Two smaller arrays cover the aft side firing arcs, are mounted on the nacelle pylons. Two small arrays cover the aft firing arc and are located on the aft, dorsal portion of the saucer section.

While the initial design was fitted with type IX Phaser arrays. The modern Ambassador Class was fitted with a Type X array system during the start of the Dominion war. Each array fires a steady beam of Phaser energy, and the forced-focus emitters discharge the Phasers at speeds approaching .986c (which works out to about 182,520 miles per second - nearly warp one). The Phaser array automatically rotates Phaser frequency and attempts to lock onto the frequency and phase of a threat vehicle's shields for maximum shield penetration.

Each Phaser array takes its energy directly from the impulse drive and auxiliary fusion generators. Individually, each Type X emitter can only discharge approximately 5.1 MW (megawatts). However, several emitters (usually two) fire at once in the array during standard firing procedures, resulting in a discharge approximately 10.2 MW.

The maximum effective range of the type X emitter is 300,000 kilometers.

TORPEDO LAUNCHERS[edit]

While the initial design was fitted with two fixed-focus arrays, the modern Ambassador is armed with a pair of fixed-focus rapid-fire launchers capable of firing eight torpedoes in a simultaneous launch. A third launcher is set to fire dead aft and is located on the rear of the engineering hull just below the aft shuttle bay.

The Ambassador Class is typically armed with the Mark XXV photon torpedo, capable of pattern firing, as well as independent launch. Independent targeting once launched from the ship, detonation on contact unless otherwise directed by the Chief Tactical Officer.

Payload: The ship can carry a maximum of 175 torpedoes.

Range: Maximum effective range is 3,000,000 kilometers.

DEFLECTOR SHIELDS[edit]

The Ambassador Class is equipped with a symmetrical subspace graviton field. This type of shield is fairly similar to those of most other Starships. However, besides incorporating the now mandatory nutation shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons, such as the neutron-carbide beams of Tamarian vessels. During combat, the shield sends data on what type of weapon is being used on it, and what frequency and phase the weapon uses. Once this is analyzed by the tactical officer, the shield can be configured to have the same frequency as the incoming weapon - but different nutation. This tactic dramatically increases shield efficiency.

There are twelve shield grids on the Ambassador Class starship, and each one generates 145.9 MW, resulting in total shield strength of approximately. 1750 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants. The shields can protect against approximately 12% of the total EM spectrum (whereas the Galaxy Class Starship's standard shields can protect against about 23%).

The shields themselves, when raised, stay extremely close to the hull to conserve energy - average range is only ten meters away from the hull.

COMPUTER CORE[edit]

Number of computer cores: Two: The primary core occupies space on decks 6, 7 and 8 - located centrally in the main saucer section. The secondary, emergency core is much smaller than the first and is located adjacent to Environmental Control on Decks 17 and 18.

Type: The updated Computer cores found on the Ambassador class are smaller versions of the Galaxy Class Isolinear Processing cores. The system is powered by a smaller, regulated EPS conduit directly from the warp core. For missions, requirements on the computer core rarely exceed 75-80% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.

WARP PROPULSION SYSTEM[edit]

The Ambassador Class is equipped with the Consolidated Fusion's version 8 Standard Matter/Anti-Matter Reaction Drive, developed by Utopia Planitia Warp Propulsion Laboratories. Information on this Warp Drive can be found in any Starfleet Library or Omnipedia.

Normal Cruising Speed: Warp 7.

Maximum Speed: Warp 9.4 for 12 hours.

Note: Vessels equipped with the CF version 8 series M/ARA Drive System no longer have the maximum cruising speed limit of Warp 6.3, thanks to innovations discovered and utilized in the General Electric Type 8 M/ARA Warp Drive outfitted in the new Sovereign Class Starship

IMPULSE PROPULSION SYSTEM[edit]

Standard Scarbak V "Peacemakers" Ambassador Class mass drivers, developed specifically for the Ambassador Class. The engine (there is one impulse engine, located on the neck) can propel the Ambassador Class at speeds within the area known as Standard impulse operations. These speeds are limited to a maximum speed of .25c, due to time dilation problems. Quarter impulse is rated at .0625c, half impulse being .125c and full impulse is rated at .25c or 1/4th the speed of light.

NAVIGATION DEFLECTOR[edit]

A standard Ambassador Class main deflector dish is located along the fore portion of the Ambassador Class's secondary hull, and is located just forward of the primary engineering spaces. Composed of molybdenum/duranium mesh panels over a tritanium framework (beneath the Duranium-Tritanium hull), the dish can be manually moved four degrees in any direction off the ship's Z-axis. The main deflector dish's shield and sensor power comes from two graviton polarity generators located on deck 21, each capable of generating 128 MW, which can be fed into two 550 millicochrane subspace field distortion generators.

TRACTOR BEAM[edit]

Equipped with a Multiphase subspace graviton beam, used for direct manipulation of objects from a submicron to a macroscopic level at any relative bearing to the Ambassador Class. Each emitter is directly mounted to the primary members of the ship's framework.

Each tractor beam emitter is built around three multiphase 15 MW graviton polarity sources, each feeding two 475 millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed waveguides. The subspace fields generated around the beam (when the beam is used) can envelop objects up to 920 meters, lowering the local gravitational constant of the universe for the region inside the field and making the object much easier to manipulate.

Effective tractor beam range varies with payload mass and desired delta-v (change in relative velocity). Assuming a nominal 15 m/sec-squared delta-v, the multiphase tractor emitters can be used with a payload approaching 116,380,000,000 metric tons at less than 2,000 meters. Conversely, the same delta-v can be imparted to an object massing about one metric ton at ranges approaching 30,000 kilometers.

TRANSPORTER SYSTEMS[edit]

The Ambassador Class is equipped with a total of six personnel transporters capable of a maximum payload mass of 800kg (1,763 lbs) at a maximum range: 40,000 km. The maximum beam Up/Out Rate is approximately one hundred persons per hour per Transporter

The Ambassador also has a total of three cargo transporters capable of a maximum payload Mass of 500 metric tons.

Finally a total of three emergency transporters which are capable of a maximum range of only 15,000 km (send only) [range depends on available power] with a maximum beam out rate of one hundred sixty persons per hour.

COMMUNICATIONS[edit]

Standard Communications Range: 42,000 - 100,000 kilometers with a Standard Data Transmission Speed: 18.5 kiloquads per second. The Subspace Communications Speed: Warp 9.9997

SENSOR SYSTEMS[edit]

Long range and navigation sensors are located behind the main deflector dish, to avoid sensor "ghosts" and other detrimental effects consistent with main deflector dish millicochrane static field output. Lateral sensor pallets are located around the rim of the entire Starship, providing full coverage in all standard scientific fields, but with emphasis in the following areas: Astronomical phenomena, planetary analysis, remote life-form analysis, EM scanning, passive neutrino scanning, parametric subspace field stress (a scan to search for cloaked ships), Thermal variances and Quasi-stellar material. Each sensor pallet (twenty in all) can be interchanged and re-calibrated with any other pallet on the ship.

The Ambassador Class is also equipped with a Warp Current Sensor. This is an independent subspace graviton field-current scanner, allowing the starship to track ships at high warp by locking onto the eddy currents from the threat ship's warp field, then follow the currents by using multi-model image mapping.

TACTICAL SENSORS[edit]

There are twenty independent tactical sensors on Ambassador Class Starships. Each sensor automatically tracks and locks onto incoming hostile vessels and reports bearing, aspect, distance, and vulnerability percentage to the tactical station on the main bridge. Each tactical sensor is approximately 50% efficient against ECM, and operates modestly in particle flux nebulae - measuring somewhere between 40-50% accuracy on primary and secondary scans.

STELLAR CARTOGRAPHY[edit]

There is only one small stellar cartography bay is located on deck 14, with direct EPS power feed from engineering. All information is directed to the bridge and can be displayed on any console or the main viewscreen. The Chief Science Officer's office is located next to the Stellar Cartography bay.

SCIENCE LABS[edit]

There are fifteen science labs on an Ambassador Class starship; five labs are on deck 7 - adjacent to Sickbay, five labs are on deck 8, and five multifunction labs on deck 16. The five labs on deck 5 are bio-chem-physics labs that can also be reconfigured for Medical labs and used primary by the Medical staff. The five labs on deck 7 are a mixed batch; two are bio-chem-physics, two are XT (extra-terrestrial) analysis labs, and one eugenics lab. The final five on deck 16 are multi-functional labs that can be equipped for various experiments.

MEDICAL SYSTEMS[edit]

There is one large sickbay facility located on deck 7, equipped with an intensive-care ward, a laboratory, a nursery, the CMO's office, four surgical suites, a null-grav therapy ward, a morgue, a biohazard isolation unit, and a dental care office. Also pursuant to new Medical Protocols, all Medical Facilities are equipped with holo-emitters for the emergency usage of the Emergency Medical Holographic System.

The Ship's Counselor has an office located on Deck 7, near the Medical section. It consists of a private office, with standard furnishings (decorated to the Counselors preference), personal viewscreen, a computer display, and replicator. An individual therapy room furnished with chairs and couch for one on one sessions, as well as a large, group therapy room, consisting of several couches and chairs, are located adjacent to the Counselor's office.

In the event of a crewmember suffering a psychotic episode, and needing to be isolated from the crew, the ill crewman is kept in sickbay, in the isolation unit, or in the intensive care units, as determined by bed availability.

CREW QUARTERS[edit]

All crew and officers' (except for the Commanding officer's and Executive Officer's, which are located on deck 2) crew quarters are located on decks 3,4,8 and decks 13-15.

Individuals assigned to the Ambassador Class starships for periods over six months are permitted to reconfigure their quarters within hardware, volume, and mass limits. Individuals assigned for shorter periods are generally restricted to standard quarter’s configuration.

Standard Living Quarters are provided for both Starfleet and non-commissioned Officers. This includes their families as well. Those officers with children are assigned quarters with viewports.

Two NCO's are assigned to a suite. Accommodations include 2 bedrooms with standard beds, connected by a living/work area. A washroom with ultrasonic shower is located off of each bedroom. A food replicator and a personal holographic viewer are located in the living area. Small pets are allowed to NCO's.

Enlisted crewmembers share quarters with up to 4 others. Accommodations include 2 bedrooms with twin beds, connected by a living/work area. A washroom with ultrasonic shower is located off of each bedroom. A food replicator and a personal holographic viewer are located in the living area. Pets are not allowed to enlisted crew.

Crewmen can request that their living quarters be combined to create a single larger dwelling.

Starfleet personnel from the rank of Ensign up to Commander are given one set of quarters to themselves (they do not need to share). These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, personal holographic viewer, and provisions for pets.

Officers may request that their living quarters be combined to form one large dwelling.

The Captain and Executive Officer of the Ambassador Class starship both have special quarters, located on Deck 2. They are located on a higher deck because these two people must be closer to the bridge in the event of an Alert situation.

These quarters are much more luxurious than any others on the ship, with the exception of the VIP/Diplomatic Guest quarters. Both the Executive Officer's and the Captain's quarters are larger than standard Officers Quarters, and this space generally has the following accommodations: a bedroom (with a luxurious bed), living/work area, bathroom, food replicator, ultrasonic shower, old-fashioned water shower, personal holographic viewer, provisions for pets, and even a null grav sleeping chamber. These quarters are nearly identical in "comfort" to those of a high-ranking officer's quarters on a Galaxy Class Starship.

The Ambassador Class is a symbol of UFP authority, a tool in dealing with other races. Starfleet has used most of its starships in a diplomatic role, with the Ambassador Class being no exception. The need to transport or accommodate Very Important Persons, diplomats, or ambassadors may arise, to which the Ambassador Class may respond.

These quarters are located on Deck 3. These quarters include a bedroom, spacious living/work area, personal viewscreen, ultrasonic shower, bathtub/water shower, provisions for pets, food replicator, and a null-grav sleeping chamber. These quarters can be immediately converted to class H, K, L, N, and N2 environments.

RECREATIONAL[edit]

The Ambassador Class design has been maximized for diplomatic and scientific usage. However, it is realized that the stress of operating at 99% efficiency on a ship that is built for deep-space exploration and diplomatic missions can be dangerous, so there are some recreational facilities on the Ambassador Class.

There are two standard holodeck facilities on the Ambassador Class, both located on deck 6.

There are also a total of eight Holosuites on the Ambassador Class. These are smaller versions of standard Federation Holodecks, designed for individual usage (the two Holodecks themselves are to be used by groups or individual officers; enlisted crewmen and cadets are not allowed to use the Holodecks under normal circumstances). They do everything that their larger siblings do, only these Holosuites can't handle as many variables and are less detailed. They are equivalent to the Holodecks on an Intrepid class Starship. There are eight Holosuites aboard an Ambassador Class, all of them located on deck 3 of the saucer section.

THE LOUNGE[edit]

This is a large lounge, located on deck 15, starboard. (Commonly referred to as Fifteen Starboard)It has a very relaxed and congenial air about it; the "Lounge" is the only place on the ship where rank means nothing - "sir" need not be uttered when a person of lower rank addresses an officer, and everyone is on an equal footing. Opinions can be voiced in complete safety. This lounge is the social center of the ship.

The lounge has a battery of recreational games and assorted "stuff". 3-D chess, pool tables, poker tables (complete with holographic dealer and chips), windows that look out into space, heavily cushioned seats, and numerous other games. There is also a bar (with holographic bartender), and it stores various potent alcoholic beverages, such as chech'tluth, Aldebaran whiskey, Saurian brandy, Tzartak aperitif, Tamarian Frost, C&E Warp Lager, Warnog, Antarean brandy, and countless others.

MAIN FLIGHTBAY[edit]

Located at the dorsal bow of the ship, the Flight bay module has replaced the shuttlebay module that is in previous Classes Starships. This Flight bay contains the latest in Starfleet shuttle and runabout designs. The Flight bay is controlled by a space/air-traffic control room, known as "Flight Ops". This is located against the forward wall of the Flight bay, next to the exit for the turbolift.

The Flight bay typically contains the following, though this can change on a mission-to-mission basis. Six Type 15 Shuttles, Four Type 6 shuttles and two Type 10 shuttles.

OPERATIONS[edit]

Despite the fact that the Ambassador Class design philosophy leaned heavily toward Exploration and Diplomatic Missions, she is still classified as a multi-role Starship, in keeping with Federation Council Policy. This offers the Federation, and Starfleet, flexibility in assigning nearly any objective within the realm of Starfleet's assigned duties. Missions for an Ambassador Class starship may fall into one of the following categories, in order of her strongest capable mission parameter to her weakest mission parameter.

Federation Policy and Diplomacy: An Ambassador class starship can be used as an envoy during deep-space operations.

Emergency/Search and Rescue: Typical Missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress, small-scale planetary evacuation - medium or large scale planetary evacuation is not feasible.

Deep-space Exploration: The Ambassador class is equipped for long-range interstellar survey and mapping missions, as well as the ability to explore a wide variety of planetary classifications.

Contact with Alien Lifeforms: Pursuant to Starfleet Policy regarding the discovery of new life, facilities aboard the Ambassador class include a variety of exobiology and xenobiological suites, and a small cultural anthropology staff, allowing for limited deep-space life form study and interaction.

Ongoing Scientific Investigation: An Ambassador class starship is equipped with scientific laboratories and a wide variety of sensor probes and sensor arrays, giving her the ability to perform a wide variety of ongoing scientific investigations.

Tactical/Defensive Operations: Typical Missions include patrolling the Tholian Border, Cardassian Occupation zones, Borg interdiction missions, or protecting any Federation interest from hostile intent in planetary or interstellar conflicts.

SEPARATED FLIGHT MODE[edit]

During catastrophic systems failure aboard an Ambassador class starship, the Primary Saucer section can detach from the engineering hull and flee via emergency thrusters and the retained forward momentum from emergency separation. This is considered a permanent measure, as reattaching the engineering hull to the saucer section requires a Starbase facility or Repair Depot to completely integrate the two vessels again. Typically, situations that require abandoning the engineering hull result in the destruction of the engineering hull, and upon rescue of the saucer section crew, the vessel is decommissioned.

LIFEBOATS[edit]

Aside from the escape options of shuttlecraft or transporters, the primary survival craft of the Ambassador class is the escape pod or lifeboat. Each Ambassador Class carries a total of 100 of the 8-person variants, which measures 5.6 meters tall and 6.2 meters along the edge of the triangle. Each Lifeboat can support a full compliment for 8 months, longer if the lifeboats connect together. All are equipped with navigational sensors, microthrusters, plus emergency subspace communication equipment.

DECK CONFIGURATION[edit]

Deck 1: Captain’s Ready Room, Main Bridge, and Briefing Room

Deck 2: Junior and Senior Officers Quarters, VIP/Guest Quarters

Deck 3: Officers Quarters, Holosuites, VIP/Officer's Mess

Deck 4: NCO Quarters, Enlisted Crew Mess, Galley

Deck 5: Main Phaser and Fire Control, Auxiliary Control Room and Support, Impulse Engines and Engineering Support

Deck 6: Primary Life Support Systems, Primary Computer Core Control, Cargo Bay 1 & 2, Holodeck 1 and 2

Deck 7: Computer Core, Sickbay, Chief Medical Officer's Office, Primary Science Labs, Counselor's Office

Deck 8: Computer Core, Junior Officers and Crew Quarters, Main Lounge, Secondary Science Labs, Fusion Power Generators 1 and 2, Interconnecting Dorsal/Intermix Shaft/Turbolifts

Deck 9: Interconnecting Dorsal/Intermix Shaft/Turbolifts, Forward Torpedo Bay Control, Forward Torpedo Bay Magazine, Armory, Holding Cells, Chief Tactical Officer's Office

Deck 10: Transporter Room 1, Interconnecting Dorsal/Intermix Shaft/Turbolifts, Forward Torpedo Launchers

Deck 11: Saucer Section Damage Control and Triage Compartment, Living Quarters, Interconnecting Dorsal/Intermix Shaft/Turbolifts

Deck 12: Systems Support Compartment, Living Quarters, Shuttle Bay, Fusion Power Generators 3 and 4, Forward Torpedo Bay Control, Forward Torpedo Bay Magazine, Interconnecting Dorsal/Intermix Shaft/Turbolifts

Deck 13: Living Quarters, Primary Shuttle Maintenance Hangar, Emergency Batteries / Fusion Power Generators 4-6, Emergency Transporter Rooms 1 and 2, Forward Torpedo Launchers

Deck 14: Secondary Deflector Control, Living Quarters, Stellar Cartography, Cargo Bay 1, Warp Core - M/ARA Reaction Assembly, Engineering Section Impulse Engines, Enlisted Personnel Living Quarters, Interconnecting Dorsal/Intermix Shaft/Turbolifts

Deck 15: Recreation Deck/Zero-G Gymnasium, Crew Lounge, Warp Core - M/ARA Reaction Assembly, Engineering Section Impulse Engines

Deck 16: Tertiary Multipurpose Laboratories, Transporter Room 2, Emergency Transporter Room 3-4, Warp Core - M/ARA Reaction Assembly, Cargo Bay 2 - Primary Cargo Bay, Cargo Transporter Room 2

Deck 17: Warp Core - M/ARA Reaction Assembly, Brig, Secondary Computer Core, Engineering Section Impulse Engine Control and Support Center, Enlisted Personnel Living Quarters, Deuterium Injection Reactors

Deck 18: Warp Core - M/ARA Reaction Assembly, Secondary Computer Core, Deuterium Fuel Pumps and Fill Ports, Deuterium Storage Tanks Subspace field distortion generators, Enlisted Personnel Living Quarters

Deck 19: Warp Core - M/ARA Reaction Assembly, Primary Maintenance Support Center, Damage Control Triage and Storage Area, Enlisted Personnel Living Quarters

Deck 20: Warp Core - M/ARA Reaction Assembly, Upper Engineering Support Area, Machine Shop, Primary Maintenance Support Center, Shuttle Bay, Damage Control Triage and Assembly Area

Deck 21: Warp Core - M/ARA Reaction Assembly, Main Engineering, Shuttlebay Hangar and Maintenance Section, Primary and Emergency Deflector Dish Graviton Polarity Generators

Deck 22: Warp Core - M/ARA Reaction Assembly, Aft Phaser and Torpedo Weapon Control, Emergency Fusion Reactors 1 and 2

Deck 23: Warp Core - M/ARA Reaction Assembly, Main Deflector Auxiliary Systems, Emergency Fusion Reactors 3 and 4

Deck 24: Warp Core - M/ARA Reaction Assembly, Cargo Bay 2, Cargo Bay 4, Cargo Transporter Rooms 3 and 4. Nacelle Power Transfer Assembly, Nacelle Personnel Transfer Conduit

Deck 25: Waste Recycling, Environmental Control, Emergency Batteries, Anti-matter Generators, Gravimetric Polaron Generators, Secondary Shield Generators, Warp Core - M/ARA Reaction Assembly

Deck 26: Anti-matter Injectors, Warp Core - M/ARA Reaction Assembly, Emergency Gravimetric Polaron Generators, Tractor Beam Generator, fore and aft Tractor Beam assemblies.

Ambassador Class Starship

Ships commissioned[edit]

USS Enterprise (NCC-1701-C)

USS Excalibur (NCC-26517)

USS Horatio

USS Yamaguchi (NCC-26510)

USS Zhukov (NCC-26136)

USS Adelphi

USS Exeter (NCC-26531)

USS Gandhi

USS Valdemar

USS Atoka